Worldship v1.5 Changes

Discussion in 'The Worldship (unreleased board game)' started by Simon Strange, Jun 19, 2017.

  1. Simon Strange

    Simon Strange Sunstone Games Staff Staff Member Forum Moderator Theme Team!

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    Version 1.5 came back from the printers a few weeks ago, and I've been putting it through its playtest paces.

    Here's the "patch notes" on everything that's different:

    * New 6-fold board. This really allows the movement to wind clearly through the planets & moons, plus it just looks a ton better than the 4-year-old board I've had up until now.
    * Gravity wells now have fuel costs inside them. This clarifies how to bypass them.
    * Two outposts. We actually used to have 2 outposts, so this is a reversion.
    * Bonus mass for 3rd & 4th teams. To give them a small advantage in balance.
    * New turn sequence: Move, Gather, Action, Draw. Much simpler!
    * Moons now give +1 upgrade to all ships on the team that discovers them.
    * New ship & cargo hold layout, with better information display.
    * Worldship card replaced with a new Worldship deck, with disaster events & many new optional sub-systems to repair.
    * Game is now shorter - 3 times around the board instead of 5. The old 5 times around game is now the "long game"
    * All actions are now on cards. So players do not need to learn the actions ahead of time.
    * Research cards now have a research value, expressed in mass.

    Here's the new board art. Note that this is scaled to just 20% of full quality!

    [​IMG]
     
    Shashi likes this.
  2. 525 TheGreyWolf

    525 TheGreyWolf Big Bpotty

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    that looks like it'd be a fun time, nicely done Mr. Strange
     

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