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game_controls [2014/11/05 15:33] (current)
simon_strange created
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 +As a PC game, CKC must contend with a wide variety of controller options, including (eventually) keyboard-based controls.
  
 +Since CKC is rooted in the classic gameplay of Godzilla: Save the Earth on the Xbox and PS2, our initial game development is 100% controller based. We support Xbox 360 & Xbox One controllers,​ PS2, PS3, PS4 controllers,​ as well as a wide variety of third-party gamepads. Unfortunately,​ we cannot support every possible combination,​ so if your controller is not behaving well, please [[http://​kaijucombat.com/​bugs/​|write up a bug report]] and let us know!
 +
 +====== Basic Controls ======
 +
 +|  Xbox Name  |  Sony name  |  CKC name  |  Description ​ |
 +|  A  |  X  |  Chain  |  Chain attacks flow easily into other attacks. They have high DPS, but are easy to counter. ​ |
 +|  X  |  Square ​ |  Quick  |  Quick attacks hit fast, but do not combo. They are great for interrupting opponent'​s Chain attacks. ​ |
 +|  B  |  Circle ​ |  Fierce ​ |  Fierce attacks are slow, but heavy attacks. They are easy to dodge. ​ |
 +|  Y  |  Triangle ​ |  Power  |  Power attacks usually consume Energy. Press & Hold to build-up a kaiju'​s primary weapon. ​ |
 +|  LB  |  L1  |  Roar  |  Press Roar again to interrupt yourself and begin a powerful CHARGE attack! Finish the Roar to power-up your attacks! ​ |
 +|  RB  |  R1  |  Grab*  |  Grab an opponent or building. Ducking forces a building grab.  |
 +|  LT  |  L2  |  Duck/​Run ​ |  Ducking makes high attacks miss you. Hold this down while moving to run.  |
 +|  RT  |  R2  |  Jump  |  If moving sideways or backwards, this makes your kaiju dodge. ​ |
 +|  Start  |  Start  |  Pause  |  Bring up the menu. In single-player this also pauses the game.  |
 +
 +*NOTE: Grabbing is not yet implemented!
game_controls.txt · Last modified: 2014/11/05 15:33 by simon_strange