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trading_cards:card_game_rules_in_depth

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trading_cards:card_game_rules_in_depth [2017/05/09 10:48]
simon_strange
trading_cards:card_game_rules_in_depth [2017/05/09 10:49] (current)
simon_strange [Playing Planning Cards]
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   * **Scar** cards are played at the end of a combat. You play them onto a kaiju who just fought and survived that combat without being knocked out. After combat each player may play scars on their own kaiju, then each player may play scars on enemy kaiju. Kaiju may have only one scar card attached to them at a time.   * **Scar** cards are played at the end of a combat. You play them onto a kaiju who just fought and survived that combat without being knocked out. After combat each player may play scars on their own kaiju, then each player may play scars on enemy kaiju. Kaiju may have only one scar card attached to them at a time.
   * **Ally** cards become members of your team. Ally cards have a requirement on them which at least one member of your team must meet before it can be played. Allies are not (usually) kaiju, and so they do not heal and can **NOT** refuse challenges. They may be selected as your team's active character, and if active they may take an action just like a kaiju.   * **Ally** cards become members of your team. Ally cards have a requirement on them which at least one member of your team must meet before it can be played. Allies are not (usually) kaiju, and so they do not heal and can **NOT** refuse challenges. They may be selected as your team's active character, and if active they may take an action just like a kaiju.
-  * **Location** and **Opponent** cards used to build the city you fight in. See the next section for more details.+  * **Location** and **Opponent** cards are used to build the city you fight in. See the next section for more details.
  
  
trading_cards/card_game_rules_in_depth.txt · Last modified: 2017/05/09 10:49 by simon_strange